DoomSharp — NetWasm
The same C# engine, compiled with NetWasm. Play the .NET WASM version.
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Freedoom starts automatically without sound. Click the game to enable sound and capture the mouse. WASD moves, arrows turn, Ctrl/click fires, E/Space uses, Shift runs, 1-7 selects weapons, Tab maps, R restarts, F1 opens the menu, F5/Save Game saves, F9/Load Game loads. Esc releases the pointer and pauses. Click to resume.
Local WADs stay on your device (64 MiB limit). Map defaults to the first map. No proprietary assets included. Freedoom license, credits, music credits.